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Playing Warmahine and Hordes online – About VASSAL gaming platform LOS Warmachine and Hordes podcast made a whole cast dedicated . I would like this article to be up to date and useful for new Vassal players as. VassalWMH. likes. Vassal WM/H is a module designed for playing an online adaptation of the Privateer Press tabletop war game Warmachine and Hordes. Is anyone still playing online games? And is there anything else better than vassal out there?.
This is used by many players as it is convenient. I use it very often, because I usually play late where my kids are asleep, so talking is mostly out of the question. You can also communicate by Discord, Skype call or any other way of voice communication preferred by the players. Discord and Skype are the two most popular methods I can think of. I list below the ones I usually use.
Marking auras You can put an aura around each model to mark a model you mean ie make attack with or make attack to. You can use R-ed, T-ael, Y-ellow and G-reen. You can reset the aura with O-ff or reset all auras with button Reset Auras.
This is faster than counters and moves with the model but sometimes obscures part of the board so you need to choose yourself. Other models have their wounds marked. Damage grid You mark damage on damage grids by left clicking on the boxes, simple and easy. Vassal damage grids and damage tab Clock One thing it is difficult to use on vassal is clock, as it would probably lead to a win of person who is faster with vassal engine not in the game.
You will get faster with your gameplay anyway thanks to a reps you will have, but vassal is best for testing moves and game play not speed of play. Culture As with any game with any social game, you need to know how to behave. Almost all people I met on vassal are nice and friendly with just few exceptions over the past years, so do not be the exception.
All games on vassal are considered to be friendly game, so there is no need to be tense or nervous. As with most of friendly games, you can ask for takebacks or you can agree with your opponent how you approach this at the beginning of the game. Most of the players want to get better by playing on vassal, so they want to play against opponents at their best. This is extremely rude, and I avoid people who behave this childish way. If you make a mistake, ask your opponent nicely if you can change it, most of the opponents will see no issue in a takeback.
Troubleshooting From time to time, there will be some issues with the system. I have not encountered vassal actually crushing ever, but some issues like lack of synchronization or being disconnected might occur. So two arrows above the active games, show if you are connected. If all of the sudden you write and nobody answers, just check there is maybe you did not lost a connection. It happens very rarely and when it happened it was usually problem with my wi-fi or laptop. Be sure you are synchronized with your opponent.
Once I have played half of the battle with me and my opponents seeing different maps. It can be easily fixed by choosing your opponent name, right clicking and choosing synchronize.
It happens very rarely but it is good to know how to fix it in case you do not see your opponent army or see different map. Vassal disconected signal Installing Module Extenssions As the game develops, the new version of module will show up from time to time. In between, module developers may add Extenssions to the current module containing ie.
Thanks for reading the article. If you have any comment, what should be added to this document, just let me know, and I will happily do it. You'll still find it hard to go the perfect direction on the charge though, so you'll still need to measure like normal for some activations, but mostly, the up and down keys are your money shots here. Right click your caster. This gives you a menu. At the top it has "Warcaster".
By hovering here, it gives you another menu. Show Control, and Show Control with Squire. Cygnar only options, suckers. Click one, and it displays a circle of your control area. Mess with this menu for awhile, ok?
Playing Warmahine and Hordes online - About VASSAL gaming platform - WarRoomPL
If you're going to play a lot of Vassal, start memorizing key shortcuts. Number is the next menu we see above, but the keyboard is much easier. Pressing "B" or "M" will raise or lower that number, respectively. This is nice to show focus on a warcaster, or hitpoints on multi-wound models like UAs or Tempest Blazers. Melee Range drops a half-circle shape out to show what you can actually reach, and Reach is the same thing, but 2''.
Rotate is self-explanatory, and typically better accomplished with the keyboard arrow keys as well. Label just lets you change the name. Model lets you cycle the art. This is great for two reasons. One is that it gets rid of the art, and gives you the actual Base of the model, which is nice for Base-to-base measurements and whatnot.
The second thing is that it has a wreck marker for Jacks. Cycling the art is accomplished by the "[" and "]" keys, if you don't want to use the menu.
The other button in there is Delete, for when your model is killed. Aura establishes a glow around the models selected. This is great for a lot of things. I use Yellow and Teal to show what units have Tough and Arcane Shield, while Red functions to tell me what models have gone.
It's also nice to select the enemy's model and give him an aura so you can show him which model you're attacking. Half the fight in Vassal is trying to get past the fact that you don't have fingers to point with and he can't hear you say "Jr.
Pretty slick, and they're attached to the model so that it can move and all that and you're not dragging the other markers with it. Keep in mind that the right-click menu exists for all units, not just your warcaster. It's fine-tuned per unit. The guys who do this stuff are pretty specific and do a good job of it.
Last, but not least, there's three new buttons that, as a player, you need to know about. Red and Green are both simple tape measures. They'll tell you distance like they're confused on the metric system.
These two buttons are insanely frustrating. Click the button, either red or green, doesn't matter. Now click and drag out on the map. Now release, and click again. Your tape measure button should get it's respective Aura to show that it's solid, and the line is in place. Now you can move your models normally. The LOS is the same tool, but doesn't show distance. This is nice for determining if you CAN charge a model based on LOS, without pre-measuring and possibly avoiding a failed charge.
Now, when you click to solidify your tape line, if you click a model, or too many times, or anything crazy, your tape measure will go ballistic. Sometimes, you can't do anything with it, and, it'll just sit there measuring Click the button, try dragging the tape. May take a few times, and it may be that your opponent is using the tape too.
You should be set for your first game. The other point I want to make before we transition though, is etiquette. I'm not any kind of an expert on the thing, and I get frustrated with Vassal quite easily. Sometimes it's the opponent, sometimes the program.
But be patient on Vassal. People get rules wrong, and there's a lot of rules in this game. Be nice, be professional. Don't drag around your opponent's models or delete them off the board unless he wants you to. Treat this as you would a regular table top game. I've had multiple opponents start hitting the back button Upper left, curved arrow because they want to ask a question. Just ask the question, and if we need to go back, we can.
Nothing frustrates me more than someone taking over my models. Have some common sense. Tell your opponent what you're doing. He's not there to hear you. Yes, this takes forever, but you can't simply start moving stuff and expect him to know.
Realize that if you forget to say something like "Runewood gives eStryker pathfinder", eStryker doesn't have pathfinder. Think about those kinds of things, and treat Vassal as you would the tabletop. The last thing is that I recommend you get War Room and start expanding your collection of cards.
That and develop a relationship with battlecollege. You don't have the benefit of reading your opponent's cards before the game, but out of respect for him, let him play his army. It's not right for you to limit what he can or can't play because you're not familiar with those units. There's a lot of units. You have a vast amount of online resources at your grasp while you're playing, make use of them if you want to know what you're up against. You may actually be better prepared than if you'd had his cards.
You should be good to go. Have fun, and I hope you know what's going on, thanks to this tutorial. Now, if you're wanting to do a Batrep of the thing, there's two more pieces of advice.
For one, go to File and select Begin Logfile. This will allow you to record the game and go through the whole thing to see what all was said, and what all happened. The other is the Camera button. It saves overall map images of the whole battle and very nicely too.
The trick is what to save it as.