Borderlands 2: Handsome Jack Quotes - kompletni.info, The Video Games Wiki
Jack here -- president of Hyperion. Lemme explain how things work here: Vault Hunter shows up. Vault hunter looks for the new vault. Vault Hunter gets killed. Seeing the problem here? It's been pretty good. It's not a sculpture, or anything. It's a living horse that actually happens to be made of -- actually, I'll just go get her. Except you asshats in Sanctuary.
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I could go on. Almost forgot to mention dignity. If you let it, this could be an era of order -- of peace! Just turn yourselves in, and I promise: I was lying about the last part, by the way. I hear a new Vault Hunter has arrived in your city. So just turn 'em in to me, and you'll be rewarded.
I think you deserve a little hint: The sound of those earthquakes marks my drills getting closer and closer to the vault. That's the sound of progress, baby! Almost spilled my secret.
Long time no see, Roland. Do you really think you can stop me? I knew you were gonna go for Roland. I am smarter than you. I mean, I don't wanna rub it in, or anything, but Tighten up the big-boy pants because things are gonna get really bad for you Vault Hunters.
Was that your shields that just went down? So you knew that I knew, you were going for the power core -- and you just plugged it in? Never occured to you that she was working for me, did it? I shot ONE baby. And, in fairness, it was being a dick. I mean, do you bastards even know who I am? Five years ago, Roland and his friends opened the Vault because Angel and I tricked them into doing it. Everything you vault hunters have ever done -- laughing it's all part of my plan.
I'm such a rock star. Learned a lot about survival. But most of all? I learned no matter how badass they may be, anyone will happily lay down their life for a pretty girl, with big, blue eyes. Heck of a soldier -- not many people would volunteer to die, just so you'd think I didn't want you to have that power core. But -- psst -- spoilers: Yeah, that's cause I poisoned him before you guys fought.
Worth it, though, to make you think I didn't want you to have that power core. You trusted Angel and fell for my trap just like your idiot friends did five years ago.
But you -- you were supposed to help Angel and I destroy Sanctuary. Which makes killing you…my top priority. You can stop pretending to help the bad guys now. You know the hero's gonna win, but you never just die quickly-- man, this one guy in New Haven, right? City's burning, people dying, blah blah blah. This guy rushes me with a spoon. And I'm just laughing. So I scoop out his eyeballs with it, and his kids are all, "aghhhhh!
Anyway, the moral is: What are you doing?! Those are the bad guys! We all know how this is gonna end. I want those bastards dead now! You know, he may be a drunken loser, but he never kept Bloodwing in a cage. Never even raised his voice at her. Funny thing -- you wanna destroy a man, you don't need to kill him. You just need to kill what he loves. I was gonna do this whole thing where I'd lure you in here and kill you, but you just -- you just kinda showed up. Thanks for saving me the trouble, kiddo.
Oh, I moved her a few hours ago. Somewhere a little more What was it, again? You give up, you turn yourself in, or that dumbass bird is just the beginning. Ah, I'll never forget the way he squealed when I let my girlfriend strangle his dog. You're one of Brick's "Slabs" now, huh?
Least you're finally admitting what you really are -- a bandit. Angel, double power to the defenses. That's right -- for a thousand bucks, you'll be able to spend an hour with a life-sized likeness of me. If not, you also oughtta know complaining about Opportunity's laws is considered verbal littering. Did you know what your mommies and daddies gave up so your family could live in Opportunity?
Say goodbye to your friend. I wonder how it -- oh, god, I sound atrocious. And now I have the voice of a douchebag. I want it all.
Borderlands: The Pre-Sequel! (Video Game) - TV Tropes
Every planet, every star. See, a few years back, Wilhelm and I paid a visit to your little friend Tannis. And we beat her for hours. We ripped it outta her broken fingers. But we let her live. You can't come straight for me, you gotta kill an innocent girl?
Meanwhile, Krieg was raging on the outskirts of the area, tearing into several Goliaths with his axe and laughing as they barely hurt him through his damage reduction. As the former opponent fell to the ground in a heap, Krieg heard the sound of gunfire and screams of peril. He smiled a wicked smile under his mask and charged forward without a moment's hesitation, screaming at the top of his lungs as he ripped into every bandit he passed on his way to the other screams and the now more apparent sounds of Sniper fire and dying bandits.
Within seconds, he reached his mark and began hacking at enemies as their attention was foolishly drawn to Maya while she picked off one after another. After taking down about five or so, an Ultimate Badass Nomad exited one of the shacks and started to focus Maya, pinning her down in cover.
Krieg didn't even notice that the Nomad was attacking her; he just wanted to kill him. He released a heavy grunt of pain before spinning around and starting to rifle-butt Krieg in the chest with his weapon.
Maya was now able to exit her cover long enough to realize that there were two Goliath Blasters getting ready to fire at Krieg while he fought the Nomad; so she fired at each; removing their helmets and leaving them to rage and fight one another while the other bandits were defeated. Only several moments were needed to take care of the rest of the enemies while the Goliaths fought and soon, they too were killed off and the loot was divided. She looked softly at Krieg as he made several grunts of mild discontent while she spoke.
Maya just shrugged and walked up next to him and began to scan the horizon for something else for Krieg to demolish in order for him to continue to be reasonable, or at least somewhat reasonable. I wanted to spread the hate! Stop Talking To Me! Ones that don't involve Meat bicycles… It was actually very easy to get him to agree to it, just had to enter his mind to talk with his inner voice…" Maya replied, looking at Krieg as he continued to smack his head against the concrete.
Don't pretend you don't like it… " Krieg then shouted, taking hold of his helmet and ramming into the nearest wall. He hit so hard that he fell to the ground. He looked at her with a look or sheer bewilderment. And just because you're insane doesn't mean that I would stab you. She then shook her head lightly and turned away from him to lead them for once. The truly interesting fact was that for the entire trek to the Tundra Express, Krieg was silent; this was worrying to her as she thought about it.
Krieg is never silent; silence means that he's thinking, and thinking for him is never a good sign. Perhaps trying to hang out with a psychopath was a bad idea… and now he's about to snap and attempt to kill me?
Or maybe he's thinking of ways to get out of speaking to me? She really didn't know, and that's what scared her; out of all the Vault Hunters, he was the only one that was as unpredictable as Jack was. And she was stuck with him until further notice. Meanwhile, Krieg was thinking some much different thoughts; You know; you're actually much more peaceful when a girl has peaked your interests… Maybe you should start dating… I think she's into you… his inner voice commented.
Your brain words make my rubber bands stutter! Now shut up before I have to kill her to shut you up! Krieg shouted at his inner voice. Because I was a little worried that you would try to attack me or something… And I don't want to kill you…" she said, her voice adopting a rather predator-like sound. Krieg's visible eye widened as he looked deeply into hers for several moments before beginning to speak.
Dude, what are you doing? His inner voice said. Maya was confused by what she'd heard when she decided to listen in to Krieg's thoughts to try and see what he'd meant. Do… Do you like me? Krieg saw her reddening and looked at her quizzically, wondering what was happening to her. She's embarrassed, you dolt! His inner voice commented. Your questions yield no birthday cake and your answers offer only questions!
Krieg's inner voice interjected, pulling his attention away from Maya yet again. I'll leave the two of you alone for a minute! Jease, Stop killing us! Just remember our rule… His inner voice said before falling silent. Krieg then stopped hitting his head for a moment, thinking to himself before smiling dangerously. He turned to Maya and said… "The cockroach is safely back in his saloon, time to speak freely, soldier!
Lampshaded by the characters when Jack tells them that he plans to have a "talk" with the Meriff. Subverted however when Jack tells them that he really does mean he just wants to talk with him. Elpis post-Crackening, despite only being a moon, is just as bad as, if not worse than, the planet it orbits. Even if you put aside the lakes of liquid methane, the canyon-sized veins of lava, the wolf-lizards made of minerals, the horrid insectoid swarms, the laser-totting scavengers, the deranged paramilitary groups, the cephalopod titans that can spew acid and energy beams at you, at the very least you can BREATHE easily enough on Pandora.
Not that there isn't any oxygen on Elpis. Just enough to make your asphyxiation harrowingly slow and explosions possible. On top of that, there's even less safe habitation on Elpis than Pandora, as the Crackening rendered ridiculous amounts of infrastructure on the planet unusable, and the only other safe place is a corporate fascistic space station.
This also means that in co-op, the NPCs will tailor their conversation to the person who activated the mission. This also leads to a hilarious moment where all co-op players tell Claptrap to shut up during an important moment. If you do the Follow Your Heart sidequest after killing Deadlift a few things will change. Deadlift won't echo to remark he has motivational issues and the scav receiving the package for signing will have another dialogue.
Sadly averted by the sidequest To the Moon and its follow-up, Lock and Load.
Borderlands 2: Handsome Jack Quotes
To the Moon has you trick a Lost Legion defector into taking a moonshot ride just like you did at the beginning of the game; once the cannon fires him off to the moon's surface, you lose contact, and you have the option of simply turning in the quest then and there or tracking him down.
If you choose the latter, you discover that he did not survive the journey, and Jack mocks his death. Lock and Load has you try again with a rack of loaders, in the hopes that the robots will be a little sturdier; no matter what choice you made at the end of the previous quest, Jack will act as if you never bothered to verify the previous test subject's fate.
The E-Gun is incredibly powerful, especially against large, slower-moving targets. It can bring down even major bosses incredibly fast.
However, it is something of a hidden weapon as the side-quest where you get it is never announced, and doesn't appear until long after you no longer have any reason to visit the NPC who gives it to you. You also only get the weapon if you take the "moral" option at the end of the quest instead of simply following the quest-giver's instructions.
A similar weapon can be obtained from Moxxi's toybox just before storming Helios. It's not quite as strong as the E-Gun, but still very powerful. The game reveals why Jack scrapped the Claptrap line of bots: You would have thought there was a bigger, more story-driven reason for it, but no. He just doesn't like them. Distracted by the Sexy: If a player interacts with Moxxi as Aurelia during Systems Jammed, Aurelia continually becomes flustered and giggles about how fascinating she finds Moxxi's breasts.
Moxxi kindly ignores this and responds with aplomb and dignity. Fitting considering that he's the series' mascot, Claptrap's special ability allows him to randomly take on a skill, some of which are those used by the Vault Hunters of the previous game.
ObviouslyJack turns into the Big Bad of Borderlands 2taking over Hyperion and becoming a vengeful, iron-fisted dictator lunatic in the pursuit of fame, power, and his delusion of "heroism"; the Hyperion Vault Hunters all survive to meet their various grim ends in the next game. In terms of the plot, they achieve what they set out to do - reclaim Helios and find the Vault on Elpis - but neither of those things turn out as advertised and many things and lives are lost. Enough to make you wonder whether it was worth the effort.
This game somewhat undid the upbeat ending of Borderlands 2. The Watcher implied that our vault hunters aren't the only ones aware of all of the vaults activating, and presumably an all-out war will consume the galaxy soon.
All because the original four vault hunters stepped off a bus two games ago. Probably the absolute worst ending is after finishing the DLC campaign and successfully retrieving the H-Source. No more than several minutes prior, Claptrap refused to side with Shadow-trap because he considered the others Nisha, Wilhelm, Athena, Jack his friends.
After managing to obtain the H-Source like Jack wanted, Jack shoots Claptrap in the head and removes his stair-climbing wheel.
Athena is fairly disgusted and simply leaves, but the other three stand around laughing like it's the best joke they've seen in years. Claptrap then gets dumped in the ice area likely close to where he lives in Borderlands 2and the only silver lining he has is that he's not dead and Sir Hammerlock is going to fix him.
It was clear Jack didn't like Claptrap, but outright torturing him like that was plain cruel. It isn't really all that nasty though. Less passive-aggressively insulting than the Hyperion ones, at least. Dyin's good fer ya!
Puts hair on yer chest. The Dahl training instructor in the Training Arena for the Shock Pit of Slaughter plays the trope straight, yelling at you with all manner of euphemisms and weird army slang that makes no sense even in context.
Dude, Where's My Respect? Jack is treated like an uppity idiot by Hyperion's CEO despite being head of the Helios project and the Eridium bonanza he discovered. Subverted, later, when the Board of Directors is so impressed with Jack turning the situation around they give him their support and allow him to override Tassiter's authority. Nice Job Breaking It, Stockholders. The army that Jack and his thugs are fighting against are threatening to destroy Elpis and maybe Pandora after that by way of Kill Sat through a Wave Motion Gun.
In-universe, one of the sidequests of the Claptastic Voyage DLC has you fight a literal Ear Worm, which takes the form of a Thresher with subwoofers on the sides of its head and trumpets on its tentacles that keeps blaring a catchy song until you kill it.
Unused dialog even has the Vault Hunters singing along to the song, showing this trope in effect. Slam neither requires ammunition nor has a cooldown. All you need is an Oz Kit and enough height; the Oz kit doesn't even need to have any oxygen reserves left. Colonel Zarpadon reveals her first name is actually Tungsteena, to Jack's delight. Inside Janey's old camp is a teddy bear torn in half.
Lasers are a new class of weapon in the game, and they're not just E-Tech. Jack's Twitter account gives a Hand Wave as to why they aren't in Borderlands 2, despite that game taking place later: A loading screen tip also explains that the reason laser weapons were never brought to Pandora had to do with an accident involving Marcus, a laser weapon, and a straw. All throughout the game, you find Mr.
Torgue expressing his hatred of lasers and his want of seeking the destruction of all laser weapons. Jack becomes Handsome Jack, and the Vault Hunters he hires, even the good onesdo some very morally ambiguous things to find it.
But, Zarpedon is trying to actively destroy Elpis, so they still come across better. The character select screen gains various new decorations and events as you complete them in the game. A moon buggy shows up after you unlock them early in the game. The Eye of Helios will sometimes charge up and fire, but only after you see it activate for the first time upon entering Triton Flats.
It also stops once you take care of it. There's also a blue flag planted in the name of King Greg after helping an explorer raise his king's flag to help claim Elpis in his name. Jack bemoans the Lost Legion's invasion of Helios, stating how unfair it is due to the station not having a military. He neglects to mention that it's not wanting for super weapons though.
Other than a few boss enemies showing up when Athena mentions them, the gameplay has absolutely nothing to do with the story, and no attempt is made to connect the two.
Rather than just "Pre-Sequel", the game's title is given an exclamation mark. Exposed to the Elements: None of the characters are bothered by Elpis' hostile atmosphere and temperature extremes. Lawrence De Quidt, co-founder of Hyperion, is an expy of Steve Jobsright down to his death occurring while he was still developing products for his company.
Moonstone serves as a replacement for the Eridium bars in Borderlands 2, being a pretty rock that serve essentially the same purpose buying upgrades from Crazy Earl and other "premium" items, and much like in Assault on Dragon Keep, unlocking special chests. Although Jack was never exactly a Face he had already built a giant death ray before the beginning of the game, and at this point Angel's already stuck in her pod, for startersThe Pre-Sequel shows he had redeeming qualities, was rational, and wasn't particularly more villainous than most supporting characters in the setting.
The game shows his slide into full-on lunatic supervillainy. In "Science and Violence", Dr. Langois asks to get a photo of his mentally disabled 19 year-old son. I bet he dies, doesn't he?
A Father to His Men: Colonel Zarpedon is depicted as beloved by her men and going out of her way to show how much she cares for and respects them.
This is implied to be the reason they're still following her despite being abandoned by Dahl. Claptraps are an entire line of them, as contradictory as that sounds. Including a baffling habit of breaking into dance for no reason.
Even Fragtrap finds them to be insufferably annoying, and he's one of them. As a prequel, it is already known what happens to the four player characters and to their boss.
Claptrap becomes the Last of His Kind after Jack destroys his product line. Jack goes on to become the president of Hyperion with Wilhelm and Nisha continuing to be his chief minions, and Nisha and Jack start a relationship while Athena is guaranteed to survive past Borderlands 2 so that she can tell her story to Lilith.
Most importantly, Jack, Wilhelm, and Nisha are all dead by the end of Borderlands 2's campaign. She succeeds in blowing up her house, which she still considers a success. Granted, she does bother to include an independent variable in her "experiment", which is more than can be said for most scientists in media, mad or otherwise. The game is set up as Athena recounting the events of Elpis to Lilith and the Crimson Raiders after the events of Borderlands 2.
The Holodome DLC is her retelling the story once again, this time to Axton and Gaige who specifically want an abridged version of the story. By that point, Athena seems really annoyed at having to tell the story again. Lasers are a new class of weapon introduced to the series. Almost all laser weaponry deal elemental damage and come in one of four forms: Splitters are functionally laser shotguns, Blasters fire regular lasers, Beams which fire in a constant stream and Railguns that fire a single accurate blast.
It's a blink-and-you'll-miss-it moment: In-Universe - According to Brick, one should only fight a raid boss solo if they want to die Or they "found a broken-ass combination of loot and want to show off on the ECHOnet.
Outlaws and especially Armored Outlaws ; they're huge Scavs wearing armored spacesuits, equipped with either laser weapons or rocket launchers. They're essentially the game's equivalent of the Nomads and Bruisers from Borderlands 2. Invoked with Claptrap's VaultHunter.
It's even crazier with "Fragmented Fragtrap" skills, where you randomly become really good with certain weapons but bad at others, necessitating switching from your favorite weapon constantly.
The funny thing about Claptrap's ability is that it is incredibly speedrun-friendly despite being so unbearably random, and has even been used by Speedrunners at charity marathons.